Canceled FPS that was way too ambitious for it's time. Here's a small collection of images from the days when low poly geometry really meant what it suggested & maximum bitmap size was 256x256. I uploaded these images as a remembrance of days long gone..... but never forgotten. Character designs by the legendary comic Artist Jim Murray, great guy & an awesome Artist. (FUN FACT) Prototype was released in 2009, 7 years later & it also had ultra low world geometry & a standard bitmap size of 256x256.